Right off the bat you had access to three areas. In Dark Souls you had this interconnected, very cohesive world. I'd argue that Dark Souls III isn't truly linear but it's certainly true that it is non-linear in a different way than the first two games. While Dark Souls III is often described as "Linear Souls" it actually offers you a lot of opportunities to explore bits of areas that you never have to go to. Part 24: - Profaned Capital Linear Souls Instead of heading right to the obvious place let's explore a more hidden part of this area.
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